game bị crash mỗi lần bật mod multiplayer
Tuy có hơi ko liên quan đến game nhưng khi tick mod Multiplayer và mở game thì tui liên tục bị cái này:
ArgumentException: Label #17 is not marked in method `StampTool.Stamp_Patch0'
System.Reflection.Emit.ILGenerator.label_fixup (System.Reflection.MethodBase mb) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Reflection.Emit.DynamicMethod.CreateDynMethod () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <695d1cc93cca45069c528c15c9fdd749>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <695d1cc93cca45069c528c15c9fdd749>:0)
MonoMod.RuntimeDetour.Platforms.DetourRuntimeMonoPlatform.GetMethodHandle (System.Reflection.MethodBase method) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.GetIdentifiable (System.Reflection.MethodBase method) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.Pin (System.Reflection.MethodBase method) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
MonoMod.RuntimeDetour.DetourHelper.Pin[T] (T method) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
HarmonyLib.MethodPatcher.CreateReplacement (System.Collections.Generic.Dictionary`2[System.Int32,HarmonyLib.CodeInstruction]& finalInstructions) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
HarmonyLib.PatchClassProcessor.ProcessPatchJob (HarmonyLib.PatchJobs`1+Job[T] job) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
Rethrow as HarmonyException: Patching exception in method System.Void StampTool::Stamp(UnityEngine.Vector2 pos)
HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
HarmonyLib.PatchClassProcessor.Patch () (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
MultiplayerMod.ModRuntime.Loader.DelayedModLoader+<>c.<PrioritizedPatch>b__6_3 (HarmonyLib.PatchClassProcessor it) (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
MultiplayerMod.Core.Extensions.EnumerableExtensions.ForEach[T] (System.Collections.Generic.IEnumerable`1[T] enumerable, System.Action`1[T] action) (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
MultiplayerMod.ModRuntime.Loader.DelayedModLoader.PrioritizedPatch () (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
MultiplayerMod.ModRuntime.Loader.DelayedModLoader.OnLoad () (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
MultiplayerMod.ModRuntime.Loader.LaunchInitializerPatch.LaunchInitializerBeforeDeleteLingeringFiles () (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
(wrapper dynamic-method) LaunchInitializer.LaunchInitializer.DeleteLingeringFiles_Patch2()
LaunchInitializer.Update () (at <ad63d841ef814a5d8bf82e8bc9ca21bd>:0)
Build: U50-587362-V
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